Hey hey!
The game has been quite rapidly nearing the elusive Release. I've been mainly trying to tweak the "user experience" by adding more things that can happen, and fixing bugs and such. New art assets and dialogue.
June Webcatz has been helping with assets and code. Thank you! Drakonic has been playtesting the game which is a whole new perspective for me. Thank you!
My favourite part: sliding puzzles in the forest
The coming week will be a break from the routine so I don't know how much progress I can make. If I don't, I need a break anyway.
Toodles for now!